About me
About me
I am a current engineering student, professional C++ developer. I am deeply passionate about real-time, safety-critical control hardware and software, edge AI, computer vision, and DSP.
Get in touch at devin.earthman@gmail.com.
No Shot, LLC
Principle – CGI optics emulation. Unreal Engine plugins: Accurate night sky and starfield system. Custom flight simulator and digital twin testing environment.
Obscura Digital/MSG/Sphere
Pipeline Engineer – Projection mapping systems for the Las Vegas Sphere.
Territory Studios
Engineer – Embedded UI systems for various GM and Ford vehicles.
Arizona State University